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Author: SwordMaster

Tank Track Simulator – Developed In Unity3D

2020年3月6日2020年3月6日 SwordMaster My Unity3D Component Assets

This Unity3D asset simulates the track movement of a tank.This package contains the M1A2 tank model which has been binded bones to track’s skinmesh.

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Fighter HUD System – Developed In Unity3D

2020年3月6日2020年3月6日 SwordMaster My Unity3D Component Assets

The Fighter HUD System is suitable for developing flight simulation games when you use Unity3D Engine.

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Sight Detect System – Developed In Unity3D

2020年3月6日2020年3月6日 SwordMaster My Unity3D Component Assets

Thhis Sight Detect System can be the vision system for your character in Unity3D.It is very suitable for you when you want to develop your stealth games using Unity3D.

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GPU Animation Baker Pro – Unity3D Animation Tool

2020年3月6日2020年3月6日 SwordMaster My Unity3D Tool Assets

By using this GPU Animation Baker Pro package,you can play a large number animation at the same time in unity,with great performance and better frame rate.

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GPU Animation Baker Basic – Unity3D Animation Tool

2020年3月6日2020年3月6日 SwordMaster My Unity3D Tool Assets

By using this GPU Animation Baker Basic package,you can play a large number animation at the same time in unity,with great performance and better frame rate.

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AssetBundle Framework – Developed In Unity3D

2020年3月6日2020年3月6日 SwordMaster My Unity3D Tool Assets

AssetBundle Framework ia a complete solution for network game to manage unity assets.

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UGUI Input Component – Developed In Unity3D

2020年3月6日2020年3月6日 SwordMaster My Unity3D Tool Assets

All of these UGUI input component are signed for mobile platform,you can test these input component with mouse input easily In Unity editor.

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Artificial Neural Networks – Developed In Unity3D

2020年3月6日2020年3月6日 SwordMaster My Unity3D AI Assets

This Artificial Neural Networks is developed for Unity3D and chose the back propagation algorithm to learn.You can save and load the memory of neural networks when AI finshed training.

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Genetic Algorithm – Developed In Unity3D

2020年3月6日2020年3月6日 SwordMaster My Unity3D AI Assets

Genetic algorithms are computational models of the biological evolutionary processes that mimic the natural selection and genetics of Darwin’s biological evolution and a method of searching for the optimal solution by simulating the natural evolutionary process.

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Finite State Machine – Developed In Unity3D

2020年3月6日2020年3月6日 SwordMaster My Unity3D AI Assets

This Finite State Machine System is much more professional, and is developed for the unity3d programmer who has previous knowledge about the finite state machine concept.

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