The Fighter HUD System is suitable for developing flight simulation games when you use Unity3D Engine.
- It is very easy to use in your own project,just need a few steps:
1.drag and drop the HUD Canvas prefab to your scene.
2.link a reference to the transform of your fighter.
3.link a reference to the Main Camera.
The Fighter HUD System by using a Transform reference, automatically calculates and shows current Speed, Altitude, Heading, Pitch Ladder,Horizon Line,and so on.
You can use the keyboard to control its flight and test the HUD system.
The custom editor has been carefully designed. Its appearance is neat and friendly.
In this package,there is a demo scene contains a F22 fighter, which have the following script system attach to it:
-The Fighter Center Control System.
-The Fighter Hardware Input Sysyem.
-The Fighter Simple Flight System.
-The Fighter Animation System
Support Unity Versions
5.6.6 or higher
You can download this asset from Unity Asset Store: Fighter HUD System