Fighter Weapon System – Designed For The Fighters In Unity3D

This Fighter Weapon System is a unity3d weapon system template designed for the fighter. It can help you create your own fighter game easily.



  • All the the missiles, the bullets, and the particle effects use the Object Pooling System to spawn and recycle in this template.

  • The Fighter Machine Gun System has a maximum heat limit. When the maximum heat is exceeded, it will enter the cool down state.

    After the cooling is completed, the machine gun can be fired again.

  • The Fighter Missile System have two working modes:

    (1) One mode is called Single-Target mode,which means only one attack target can be locked at once and the missile you will launch is called the general missle(this missile is a short range missile).

    (2) Another mode is called Multi-Target mode, which means multiple target can be locked at once,and the missiles you will launch are called the special missilesthese missiles are the long range missiles).

  • Include one big and beautiful environment named the Atacama Desert.

    This environment is made up of nine terrain blocks,and these terrains are generated from map data exported by Bing Map.

  • The custom editor of each script has been carefully designed.Their appearance is neat and friendly.

  • Fully Source Code.

  • Detailed documentation.

Support Unity Versions

5.6.6 or higher


You can download this asset from Unity Asset Store:Fighter Weapon System Template

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